
Geek Fam VS BOOM
ONE Esports Dota 2 SEA League

Forudsig resultatet af kampen, og få en præmie!


Kort
Map 1
Geek FamBOOM


-Kort over WR-
Map 2
Geek FamBOOM


-Kort over WR-
Valg og forbud
Map 1
Map 2

Sandsynligheden for at vinde på kortet
51%
49%
BOOM

Beastmaster

Kuku
(Beastmaster)
WR: 59%
Queen of Pain

Xepher
(Queen of Pain)
WR: 70%
Ember Spirit

Karl
(Ember Spirit)
WR: 59%
Ancient Apparition

Whitemon
(Ancient Apparition)
WR: 56%
Luna

Raven
(Luna)
WR: 61%
Lycan

Timbersaw

Ursa

Batrider

Dragon Knight

Legion Commander

Phoenix

Insane in the Membrane
(Phoenix)
WR: 52%
Chen

Khezcute
(Chen)
WR: 43%
Kunkka

Mikoto
(Kunkka)
WR: 61%
Anti-Mage

Dreamocel
(Anti-Mage)
WR: 56%
Tidehunter

Fbz
(Tidehunter)
WR: 56%
Ogre Magi

Pangolier

Venomancer

Oracle

Troll Warlord

Riki

Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD

Kuku
3
7
18
18.8K
304/12
474/570
189

Karl
13
3
8
27.0K
447/24
671/730
1.7K

Whitemon
0
6
17
6.2K
28/5
235/355
163

Raven
11
3
11
41.6K
570/18
741/724
2.7K

Xepher
1
4
14
12.8K
179/5
346/570
2.5K
Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD

Khezcute
2
8
15
9.1K
126/1
289/405
973

Mikoto
4
4
8
18.3K
356/15
495/556
2.5K

Fbz
2
10
14
10.9K
182/1
335/456
1.9K

Dreamocel
14
0
5
33.7K
721/23
886/874
2.0K

Insane in the Membrane
1
6
15
10.9K
85/3
306/391
5.0K

Sandsynligheden for at vinde på kortet
55%
45%
BOOM

Phoenix

Xepher
(Phoenix)
WR: 69%
Dragon Knight

Karl
(Dragon Knight)
WR: 56%
Grimstroke

Whitemon
(Grimstroke)
WR: 54%
Phantom Lancer

Raven
(Phantom Lancer)
WR: 57%
Axe

Kuku
(Axe)
WR: 50%
Ursa

Timbersaw

Kunkka

Tidehunter

Witch Doctor

Ember Spirit

Queen of Pain

Dreamocel
(Queen of Pain)
WR: 55%
Tusk

Khezcute
(Tusk)
WR: 54%
Chen

Insane in the Membrane
(Chen)
WR: 63%
Morphling

Mikoto
(Morphling)
WR: 62%
Centaur Warrunner

Fbz
(Centaur Warrunner)
WR: 50%
Batrider

Pangolier

Ogre Magi

Snapfire

Templar Assassin

Lycan

Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD

Kuku
4
9
5
8.0K
163/1
330/340
83.0

Karl
2
3
6
12.8K
258/20
458/588
1.4K

Whitemon
2
7
5
3.2K
45/4
190/220
418

Raven
3
2
4
14.1K
340/4
557/579
202

Xepher
1
9
10
5.4K
68/2
213/331
1.5K
Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD

Khezcute
5
7
20
3.9K
18/0
284/409
2.6K

Mikoto
9
1
10
14.6K
284/14
628/685
3.0K

Fbz
5
1
18
12.8K
237/10
540/643
2.3K

Dreamocel
9
0
10
12.2K
255/6
574/737
2.1K

Insane in the Membrane
2
3
19
8.1K
107/6
359/457
1.7K
Sidste kampe
Hoved til hovedSe alle
Om kampen
Kampen Geek Fam vs BOOM i disciplinen Dota 2 blev afholdt den 28.06.2020 at 11:27 i formatet BO2.
Kampen Dota 2 mellem Geek Fam og BOOM blev afholdt inden for rammerne af ONE Esports Dota 2 SEA League. Bookmakerne forudsiger, at Geek Fam vinder med 2.6. For flere forudsigelser, se siden med forudsigelser.
Vinderen af Dota 2-kampen var holdet BOOM med scoren 0:2 og varede 2 h, 19 m.
Resultater af alle møder med Geek Fam og BOOM i disciplinen Dota 2.
Modstandere | Geek Fam | BOOM |
---|---|---|
EGamersWorld bedømmelse | 9.23 | 6.43 |
Den nuværende stime | 2 lose | 3 lose |
Sejre i de seneste 5 kampe | 2 | 2 |
Antal sejre i de seneste 10 kampe | 4 | 5 |
Antallet af sejre i direkte møder | 14 | 8 |
Flere detaljer om møderne mellem Geek Fam og BOOM kan findes i historien om kampe mellem Geek Fam og BOOM.
Tidsplan for majors og Premier-turneringer
- The International 2025: China Qualifier
- 09.06.25
- Yakult Brothers - Team Curtain
- 03:00
- 09.06.25
- Xtreme Gaming - Vici Gaming
- 06:00
- 09.06.25
- Azure Ray - Future Esport
- 09:00
- The International 2025: North America Qualifier
- 09.06.25
- 4 Anchors + Dota Sama - Tt Geam
- 13:00
- 09.06.25
- Shopify Rebellion - CDUB Esports
- 16:00
- 09.06.25
- Wildcard - Team Slayers
- 19:00
- 09.06.25
- Yoru Ryodan - BSJ and friends
- 22:00
- Esports World Cup 2025: Eastern Europe Closed Qualifier
- 11.06.25
- Runa Team - One Move
- 05:00
- 11.06.25
- NaVi - eSpoiled
- 05:00
- 11.06.25
- Team Next Level - 4Pirates
- 09:00
FAQ
What are the results of the previous meetings between the Geek Fam and BOOM?
- The Geek Fam and BOOM teams have matched up 23 times
- Geek Fam won 14 times
- BOOM won 8 times
- Last time the teams met on 13.01.23 05:00 (UTC)
What are the predictions of the outcome of the match between Geek Fam and BOOM?
According to bookmakers' forecasts, Geek Fam has a better chance of winning.
Bookmakers' odds:
- Geek Fam - 2.6
- BOOM - 4.83
What is a match in DOTA 2?
In the world of DOTA 2, a "match" describes a game or encounter between two teams, which can include one or more games. Players create teams and control heroes, directing them to destroy the enemy base. These competitions require not only skill and strategic thinking, but also the ability to communicate and cooperate.
How long does a match last in DOTA 2?
A DOTA 2 match typically lasts 30 minutes to 1-2 hours. The duration depends on how quickly a team can destroy the enemy base, influenced by strategy, player skills, and match circumstances.
What are the conditions for winning a DOTA 2 match?
In DOTA 2, victory is achieved by destroying the enemy's base, known as the "Ancient." Each team defends their Ancient while attacking the enemy's. Players collect resources, upgrade heroes, and strategically attack and defend. The match ends when one team's Ancient is destroyed, resulting in a win for the other team.
Where can I place a bet on a DOTA 2 match?
You can place bets on DOTA 2 matches at online bookmakers specializing in esports. These platforms offer a wide range of betting options, including tournaments and matches. Before betting, review the bookmaker's terms and conditions and practice responsible gambling.
What guarantees the integrity of matches in DOTA 2?
The integrity of matches in DOTA 2 is ensured in several ways: internal game mechanisms, strict rules and professional-level oversight, accessibility and transparency of results, and active participation of players in identifying violations.
What are the rules for DOTA 2 matches?
Matches in DOTA 2 are conducted in accordance with the rules of the game, which define the mechanics, strategy, and ways of interaction between players. Tournament organizers also set their own rules regarding the format of the competition and the conditions of participation of teams.