
Neon Esports VS Ares Gaming Kampens resultat - 05.08.20 11:32
Moon Studio Asian League
Neon Esports1.805.08.20 11:32Bo11:0
Ares Gaming1.8Forudsig resultatet af kampen, og få en præmie!
Kort
Map 1
Neon EsportsAres Gaming
-Kort over WR-
Valg og forbud
Map 1

Sandsynligheden for at vinde på kortet
48%
52%
Ares Gaming

Clockwerk

PlayHard
(Clockwerk)
WR: 71%
Venomancer

Sam_H
(Venomancer)
WR: 70%
Faceless Void

Yopajqt
(Faceless Void)
WR: 43%
Magnus

Skemberlu
(Magnus)
WR: 44%
Axe

Jaunuel
(Axe)
WR: 46%
Void Spirit
Rubick
Legion Commander
Doom
Queen of Pain
Invoker
Ember Spirit
Spectre

Delusion.
(Spectre)
Oracle

新手上路
(Oracle)
Mirana

阿香
(Mirana)
Ogre Magi

= =
(Ogre Magi)
Storm Spirit

Sakata
(Storm Spirit)
WR: 54%
Chen

Earth Spirit

Anti-Mage

Alchemist

Terrorblade

Phoenix

Lich

Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD
PlayHard
4
1
12
5.6K
47/16
300/346
1.5K
Skemberlu
2
2
7
11.9K
282/6
585/643
2.8K
Jaunuel
6
4
7
6.0K
52/1
343/377
1.3K
Yopajqt
1
1
8
10.3K
207/5
497/545
296
Sam_H
5
1
10
10.8K
153/9
462/486
1.0K
Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD
Sakata
3
3
2
9.2K
210/3
425/472
1.0
阿香
3
4
5
3.2K
39/0
233/317
934
Delusion.
0
2
5
8.5K
249/6
498/543
2.7K
= =
1
3
4
8.0K
103/12
391/405
1.2K
新手上路
2
7
4
2.7K
20/0
202/176
871
Sidste kampe
Hoved til hoved
0
Wins0
WinsOm kampen
Kampen Neon Esports vs Ares Gaming i disciplinen Dota 2 blev afholdt den 05.08.2020 at 15:32 i formatet BO1.
Kampen Dota 2 mellem Neon Esports og Ares Gaming blev afholdt inden for rammerne af Moon Studio Asian League. For flere forudsigelser, se siden med forudsigelser.
Vinderen af Dota 2-kampen var holdet Neon Esports med scoren 1:0 og varede 0 h, 33 m.
Resultater af alle møder med Neon Esports og Ares Gaming i disciplinen Dota 2.
| Modstandere | Neon Esports | Ares Gaming |
|---|---|---|
| EGamersWorld bedømmelse | - | - |
| Den nuværende stime | 2 lose | 3 lose |
| Sejre i de seneste 5 kampe | 2 | 1 |
| Antal sejre i de seneste 10 kampe | 4 | 3 |
| Antallet af sejre i direkte møder | 0 | 0 |
Tidsplan for majors og Premier-turneringer
- BLAST Slam IV
- 07.11.25
- MOUZ - Team Spirit
- 01:30
- 07.11.25
- Aurora - Heroic
- 05:00
FAQ
What are the results of the previous meetings between the Neon Esports and Ares Gaming?
- The Neon Esports and Ares Gaming teams have matched up 1 times
- Neon Esports won 0 times
- Ares Gaming won 0 times
- Last time the teams met on 31.07.20 10:10 (UTC)
What is a match in DOTA 2?
In DOTA 2, a "match" is a single game between two teams. Matches can vary from single games to multi-game series and tournament formats. Teams control heroes, aiming to destroy the opponent's base. These matches are typically long and strategic, requiring agility, communication, and strategic thinking.
How long does a match last in DOTA 2?
A DOTA 2 match typically lasts 30 minutes to 1-2 hours. The duration depends on how quickly a team can destroy the enemy base, influenced by strategy, player skills, and match circumstances.
What are the conditions for winning a DOTA 2 match?
In DOTA 2, victory is achieved by destroying the enemy's base, known as the "Ancient." Each team defends their Ancient while developing heroes, collecting resources, and fighting the enemy. When one team's Ancient is destroyed, that team loses and the opposing team wins.
Where can I place a bet on a DOTA 2 match?
You can place bets on DOTA 2 matches at online bookmakers specializing in esports. These platforms offer a wide range of betting options, including tournaments and matches. Before betting, review the bookmaker's terms and conditions and practice responsible gambling.
What guarantees the integrity of matches in DOTA 2?
In DOTA 2, the integrity of matches is guaranteed by various methods: internal game mechanisms, strict professional-level rules, transparency of results, and active participation of players in identifying violations.
What are the rules for DOTA 2 matches?
Matches in DOTA 2 are conducted in accordance with the rules of the game, which include game mechanics and strategic aspects. Tournament organizers also set their own rules regarding the format of the competition and team participation.











