
OG VS Entity
DPC 2021/2022 Tour 2 (Season 2): WEU (Euro) Divison I (Upper) - DreamLeague Season 17

Forudsig resultatet af kampen, og få en præmie!


Kort
Map 1
OGEntity


-Kort over WR-
Map 2
OGEntity


-Kort over WR-
Map 3
OGEntity


-Kort over WR-
Valg og forbud
Map 1
Map 2
Map 3

Sandsynligheden for at vinde på kortet
64%
36%
Entity

Pugna

Misha
(Pugna)
WR: 53%
Tiny

Yuragi
(Tiny)
WR: 71%
Viper

ATF
(Viper)
Clockwerk

Taiga
(Clockwerk)
WR: 58%
Ember Spirit

bzm
(Ember Spirit)
Death Prophet

Pangolier

Razor

Bloodseeker

Chaos Knight

Beastmaster

Venomancer

Sand King

Tobi
(Sand King)
WR: 52%
Bane

Fishman
(Bane)
WR: 59%
Keeper of the Light

Kataomi`
(Keeper of the Light)
WR: 53%
Terrorblade

Crystallis
(Terrorblade)
WR: 52%
Queen of Pain

Stormstormer
(Queen of Pain)
WR: 51%
Enigma

Enchantress

Storm Spirit

Dragon Knight

Timbersaw

Monkey King

Invoker

Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD

Misha
2
1
10
8.5K
43/2
313/442
2.5K

ATF
6
1
8
19.0K
301/25
605/766
1.3K

bzm
12
1
7
22.2K
323/7
687/891
2.5K

Yuragi
8
1
3
23.4K
387/12
739/951
442

Taiga
3
5
20
8.3K
43/16
295/494
3.2K
Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD

Fishman
0
9
7
4.6K
25/2
212/244
811

Stormstormer
2
7
5
11.3K
236/5
422/514
584

Crystallis
3
3
2
20.7K
417/1
674/592
2.1K

Tobi
1
6
3
9.8K
169/2
362/448
348

Kataomi`
2
6
1
7.6K
133/0
300/352
242

Sandsynligheden for at vinde på kortet
60%
40%
Entity

Timbersaw

ATF
(Timbersaw)
Bane

Misha
(Bane)
WR: 55%
Mirana

Taiga
(Mirana)
WR: 45%
Kunkka

bzm
(Kunkka)
Phantom Lancer

Yuragi
(Phantom Lancer)
WR: 60%
Death Prophet

Sand King

Bloodseeker

Skywrath Mage

Grimstroke

Necrophos

Viper

Enchantress

Kataomi`
(Enchantress)
WR: 54%
Pugna

Stormstormer
(Pugna)
WR: 50%
Monkey King

Crystallis
(Monkey King)
WR: 66%
Shadow Shaman

Fishman
(Shadow Shaman)
WR: 56%
Dragon Knight

Tobi
(Dragon Knight)
WR: 43%
Enigma

Keeper of the Light

Storm Spirit

Ember Spirit

Invoker

Batrider

Tiny

Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD

Misha
1
12
20
6.6K
15/1
264/451
1.6K

ATF
11
1
11
21.5K
306/2
597/759
1.7K

bzm
9
2
18
22.4K
364/7
625/759
450

Yuragi
7
1
16
25.9K
409/5
697/756
3.5K

Taiga
3
4
18
11.8K
72/0
347/450
4.2K
Player
K
D
A
NET
LH/DN
GMP/XMP
GOLD

Fishman
1
8
11
8.6K
36/3
287/356
2.0K

Stormstormer
6
3
10
14.9K
249/7
468/609
1.2K

Crystallis
5
6
10
18.9K
346/17
581/616
129

Tobi
3
6
9
13.3K
199/12
411/515
2.9K

Kataomi`
5
8
5
8.0K
83/1
268/320
1.3K
Vods
Map 1
Map 2
Tips til væddemål
Se alleHandicap +1.5 (Entity)Den øverste division i Vesteuropa. Forudsigelse for kampen mellem OG og Entity.
Hvordan placerer man et Esports-væddemål?
Sidste kampe
Hoved til hovedSe alle
Om kampen
Kampen OG vs Entity i disciplinen Dota 2 blev afholdt den 19.04.2022 at 15:55 i formatet BO3.
Kampen Dota 2 mellem OG og Entity blev afholdt inden for rammerne af DPC 2021/2022 Tour 2 (Season 2): WEU (Euro) Divison I (Upper) - DreamLeague Season 17. Bookmakerne forudsiger, at OG vinder med 1.26. For flere forudsigelser, se siden med forudsigelser.
Vinderen af Dota 2-kampen var holdet OG med scoren 2:0 og varede 2 h, 2 m.
Resultater af alle møder med OG og Entity i disciplinen Dota 2.
Modstandere | OG | Entity |
---|---|---|
EGamersWorld bedømmelse | 5 | 8 |
Den nuværende stime | 2 lose | 2 lose |
Sejre i de seneste 5 kampe | 1 | 2 |
Antal sejre i de seneste 10 kampe | 3 | 6 |
Antallet af sejre i direkte møder | 10 | 7 |
Flere detaljer om møderne mellem OG og Entity kan findes i historien om kampe mellem OG og Entity.
Tidsplan for majors og Premier-turneringer
- The International 2025: China Qualifier
- 09.06.25
- Tearlaments - Excel Esports
- 00:00
- 09.06.25
- Yakult Brothers - Team Curtain
- 03:00
- 09.06.25
- Xtreme Gaming - Vici Gaming
- 06:00
- 09.06.25
- Azure Ray - Future Esport
- 09:00
- The International 2025: North America Qualifier
- 09.06.25
- 4 Anchors + Dota Sama - Tt Geam
- 13:00
- 09.06.25
- Shopify Rebellion - CDUB Esports
- 16:00
- 09.06.25
- Wildcard - Team Slayers
- 19:00
- 09.06.25
- Yoru Ryodan - BSJ and friends
- 22:00
- Esports World Cup 2025: Eastern Europe Closed Qualifier
- 11.06.25
- Runa Team - One Move
- 05:00
- 11.06.25
- NaVi - eSpoiled
- 05:00
FAQ
What are the results of the previous meetings between the OG and Entity?
- The OG and Entity teams have matched up 14 times
- OG won 10 times
- Entity won 4 times
- Last time the teams met on 05.04.24 08:00 (UTC)
What are the predictions of the outcome of the match between OG and Entity?
According to bookmakers' forecasts, OG has a better chance of winning.
Bookmakers' odds:
- OG - 1.26
- Entity - 3.48
What is a match in DOTA 2?
In the world of DOTA 2, a "match" describes a game or encounter between two teams, which can include one or more games. Players create teams and control heroes, directing them to destroy the enemy base. These competitions require not only skill and strategic thinking, but also the ability to communicate and cooperate.
How long does a match last in DOTA 2?
A DOTA 2 match can last from 30 to 60 minutes, but some games exceed an hour, especially with skilled, strategic teams. Tournaments often have regulations to limit game lengths for accessibility.
What are the conditions for winning a DOTA 2 match?
In DOTA 2, victory is achieved by destroying the enemy's base, known as the "Ancient." Each team defends their Ancient while attacking the enemy's. Players collect resources, upgrade heroes, and strategically attack and defend. The match ends when one team's Ancient is destroyed, resulting in a win for the other team.
Where can I place a bet on a DOTA 2 match?
You can place bets on DOTA 2 matches at online bookmakers specializing in esports. These platforms offer various betting options, including tournaments and matches. Before betting, review the bookmaker's terms and conditions and practice responsible gambling.
What guarantees the integrity of matches in DOTA 2?
The integrity of matches in DOTA 2 is ensured in several ways: the game system, strict rules and monitoring on the professional scene, publicity and transparency of results, and an active community that responds to any shortcomings.
What are the rules for DOTA 2 matches?
Matches in DOTA 2 are conducted in accordance with the rules of the game, which define the mechanics, strategy, and ways of interaction between players. Tournament organizers also set their own rules regarding the format of the competition and the conditions of participation of teams.